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AI Insights · Timothy · October 2024

Top 5 Season Pass Games on iOS in Spain, Q3 2024

Explore the performance trends of the top 5 Season Pass games on iOS in Spain during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Season Pass Games on iOS in Spain, Q3 2024

In the third quarter of 2024, the landscape of Season Pass games on the iOS platform in Spain showcased varied performance trends across the top five applications. This analysis, based on Sensor Tower data, provides insights into the downloads, revenue, and weekly active users for these leading games.

Brawl Stars by Supercell experienced fluctuations in revenue throughout the quarter. The game peaked at approximately $390K in early September, following a steady decline from July's high of $370K. Downloads began at 24.1K, gradually decreasing to around 12.3K by the end of September. Meanwhile, weekly active users saw a downward trend, beginning at 832K and dropping to 646K over the quarter.

Candy Crush Saga from King showed a consistent revenue increase in August, peaking at $150K before settling around $118K by the end of September. Downloads saw a peak of 6.4K in mid-August, though they dwindled to 3.3K by the quarter's close. The app maintained a relatively stable active user base, starting at 75.9K and ending at 64.1K.

Royal Match by Dream Games demonstrated a steady revenue stream, with notable peaks in late July and late September, reaching up to $96K. Downloads were on an upward trajectory, beginning at 4.6K and reaching a high of 11.8K in mid-August. Weekly active users consistently increased, rising from 108K to 119K by the end of the quarter.

PUBG MOBILE, published by Tencent Mobile International Limited, faced a decline in revenue, starting at $61.8K and dropping to $35.9K by the end of September. Downloads also saw a downturn, starting at 1.4K and ending at 760. The weekly active users showed slight fluctuations, beginning at 42.1K and decreasing to 35.7K over the quarter.

Lastly, Gardenscapes from Playrix recorded a steady increase in revenue, peaking at approximately $54.8K in late September. Downloads fluctuated, with a high of 7.5K in early September before declining to 4.6K by the month's end. Weekly active users remained relatively stable, hovering around 32K in July and closing the quarter at 28.8K.

These trends reflect the dynamic nature of the gaming market, with each game exhibiting unique patterns in user engagement and monetization. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024